Architectural Techniques

Landscaping - Rough Areas

This guide explains how to create naturalistic rough-scenic landscapes for scale models using textured materials, flock, tufts, lichen and etched trees. It covers laying base grass with flock adhesive, forming earthy pathways with PVA and scatter, and building up varied groundcover using clumped textures, teased texture mats and long grass tufts. Instructions also describe adding shrubs from lichen and planting different types of trees for height and visual interest. Designed for architectural, diorama and scenic modelmaking, the guide provides simple techniques for producing convincing wild or rural terrain.

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Landscaping - Rough Areas

Landscaping - Rough Areas

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