1st Model

Human Figure Animals & Creatures

A wearable creature puppet combining practical effects, silicone casting and performance-led design to support actor interaction and VFX integration.

Wearable creature puppet

Wearable creature puppet

Structural build in progress shot

Structural build in progress shot

Detail painting in progress

Detail painting in progress

Designed and constructed as a full-scale wearable creature puppet, this project combines practical effects fabrication, puppetry mechanics and creature performance design. Built around a custom PVC and metal frame, the structure incorporates repurposed skeletal components, expanding foam and layered upholstery foam to create an articulated anatomical form. The silicone skin was produced using multiple moulding and casting techniques, including texture casts from leather and cling film to create scarred and regenerating surfaces. Additional wounds and burns were hand sculpted, moulded and applied individually. The body was finished using silicone paints and airbrushing techniques to develop realistic skin tones, depth and ageing. A cable-operated hand mechanism was also developed to allow performer-controlled finger movement. The project was designed to demonstrate how practical creature effects can support actor performance, environmental interaction and VFX workflows within production

2nd Model

Other Fantasy & Sci-Fi

A Goddess Athena inspired Muppet Puppet, featuring modular costume pieces, custom casting and illuminated LED eyes.

Athena Puppet

Athena Puppet

Breastplate details

Breastplate details

A fully functional foam built puppet inspired by the character Athena from Epic The Musical. Designed for a stage or television style production, the project combines character fabrication, costume construction and practical effects techniques within a performance ready build. The puppet's body, head, hands and costume were developed from self drafted patterns during an extensive prototyping phase. The body and armour were fabricated from Plastazote foam with upholstery foam arms and felt skin. while the removeable wig was hand styled and the costume sewn from satin fabric. The modular helmet, breastplate, wig and dress were designed to be removeable for transport, maintenance and repair. The breastplate features hand sculpted Milliput detailing alongside silicone cast snake elements, the armour was finished using airbrushed metallic paints and mica powders. Illuminated LED eyes are powered through a concealed battery pack integrated into the puppet sleeve.

3rd Model

Fantasy & Sci-Fi Props & Sets

A biomechanical Lovecraft inspired communication helmet combining practical effects fabrication with actor-focused VFX integration.

Eldritch Helmet

Eldritch Helmet

Helmet Rear

Helmet Rear

Helmet Side

Helmet Side

Wearable sci-fi horror prop designed for use in a film production set within an original Lovecraft inspired world. Influenced by the biomechanical designs of H.R Giger, the helmet was created as a practical effects piece intended for actor interaction and VFX integration. The removeable galaxy faceplate allows performers visibility during filming while enabling simplified digital compositing and eye tracking effects. The build began with a modified bicycle helmet base, which was sculpted in wet clay before being moulded and cast in Latex. Foam bulk was added internally to reduce weight and maintain flexibility with the tentacle structures. Additional tubing, cables and layered sculptural details were incorporated to create a biomechanical aesthetic, contrasted with gilded decorative elements and hand sculpted iconography. The finished surface was painted before being sealed in a thinned epoxy resin coating to create a glossy organic finish while protecting the latex surface.

Gallery

Clicker Hand Sculpt

Clicker Hand Sculpt

Plague doctor Mask

Plague doctor Mask

Helmet Original Design

Helmet Original Design

Wearable creature puppet

Wearable creature puppet

Kimberley-Irene Scifleet

Kimberley-Irene Scifleet
Kimberley-Irene Scifleet
Northbrook Metropolitan College
BA Prop Making and Special Effects
Stand
15
Graduation
2026
I am a prop maker specialising in woodwork, moulding and casting, foam fabrication and soft props, creating interactive props and large-scale set pieces. Inspired by fantastical worldbuilding and creature design, I combine technical problem-solving with detailed craftsmanship to create immersive objects that find beauty in the unusual. I aim to work in film and TV within the London studio industry after graduating.
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Wearable creature puppet Wearable creature puppet Structural build in progress shot Detail painting in progress Athena Puppet Breastplate details Eldritch Helmet Helmet Rear Helmet Side Clicker Hand Sculpt Plague doctor Mask Helmet Original Design

Wearable creature puppet

Wearable creature puppet

Structural build in progress shot

Detail painting in progress

Athena Puppet

Breastplate details

Eldritch Helmet

Helmet Rear

Helmet Side

Clicker Hand Sculpt

Plague doctor Mask

Helmet Original Design